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JRPG developers turned to the action-RPG, giving us games like Xenoblade Chronicles, or Sword Art Online. In the years leading up to 2011, the turn-based JRPG had been in serious decline. Radiant Historia was first published in the year 2011. Chrono Trigger offered superhero feats, while Radiant Historia examines nuances between actors. In a sense, Radiant Historia can be called a "poor man's Chrono Trigger" or a grim Chrono Trigger. Radiant Historia focuses on politics and intrigue. In contrast, Radiant Historia is low-fantasy, without any fantastic beasts.
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However, Chrono Trigger was a high-fantasy world with sorcery, dinosaurs, and robots. Radiant Historia is reminiscent of Chrono Trigger, one of the most admired RPGs. That asks the question of perfection - can you be a perfect judge of character? Based on what you know about someone's personality, which course of action are they likely to take? Moreover, if you misjudged someone, you can simply use your relic to return to the decision, and take a different path. By adjusting the timeline, you must postulate which character is helping you at that point, or which one is suggesting a bad idea. The protagonist constantly weighs how much someone else knows, or a person's motivation. One of the challenging parts about the game is the intrigue between the characters. I was not satisfied with the translation from Japanese to English, but there are many worse. The language localization is decent, but can be sloppy at times. The voice acting is good, but not excellent. The artwork and audio are respectable, but not groundbreaking. Seize the opportunity! Don't let them gang up on a single character! The combat system is similar to Chrono Trigger or Legend of Heroes: Trails. You are given the opportunity to change the turn order, to disrupt hostile Combos. In combat, some foes can also create Combination Attacks on you. There are a few minor puzzles about placing barrels next to rocks, but there are no elaborate puzzles.
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For the purpose of exploring different timelines, the game provides a Time Map for organization, so you can work through where to go next, without needing a strategy guide. Radiant Historia offers plentiful save opportunities, so you don't face any harrowing gauntlets. You can also time an ambush on foes, with skill. Foes are not encountered randomly - you can see your foes on the map, and run to avoid them.
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You may want to grind a little at times, but the grinding is never excessive. The foes are easy at first, but become more challenging as you progress, with a reasonable difficulty curve. The battle system gives you opportunities to create Combination attacks. Radiant Historia is a respectable JRPG of its time, offering a sensible tactical battle system, and map exploration that is logical and straightforward. In a broader view, you are also given the opportunity to halt the desertification that threatens the entire continent, which is the root cause of the war in the first place. Your goal is to explore the possibilities of different missions in the war. To assist you, you are given a relic that lets you re-visit past moments - to consider different decisions for your missions. The remake is called Perfect Chronology, because it asks whether you can achieve perfection in decision-making, appealing to players that aspire for excellence.Īs the continent loses water (arable land) to desertification, 2 kingdoms war over shrinking resources. Radiant Historia is a turn-based JRPG that asks you to explore the road not taken - to consider the consequences of choice. Premise, attention to detail, battle system, artwork, music, voice acting
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